Tempo Drift
Fixing Tempo Drift Using
Sound Forge
Sometimes you want to use
a live recording in ACID but the Beatmapper can’t be used
effectively because the tempo drifts several times throughout
the song. In these extreme cases you can fix tempo drift in a
wave editor like Sound Forge. Sound Forge has an optimized
workflow for working with sound files at this level or
granularity where each measure may have to be corrected.
Creating that many beatmaps in ACID is just too time consuming.
The procedure in Sound Forge involves slicing the original song
into measures and time-stretching each measure to be a
constant length. Then append each measure to a new wave file to
create a new file that is perfectly locked to the tempo.
Here is an overview of the
procedure:
-
Open
the source wave file to be beatmapped in Sound Forge
-
Make
a loop selection of one or more measures in
duration
-
Copy
and paste to a new wave to a temporary wave
-
Time-stretch the temporary wave to match the song's BPM
-
Append the temporary wave to the target wave
-
Delete the temporary wave and repeat at step 2 until the
entire file is mapped.
Tip:
Turn on the ACID Loop Creation toolbar in Sound Forge to assist
in working with ACID Loops. (View > Toolbars... > ACID Loop
Creation Tools)

Open the wave file in
Sound Forge. I like to start by mapping the tempo of the file
with Markers. To do this, play the file and tap the ‘M’
key on each beat. Do this for a few measures to give you a
visual cue of the beats in each measure.

Once several measures have
been marked, stop and make a selection from the first marker to
the fifth marker. This should encompass the four beats of the
first measure. Fine tune the ends of the selection so that the
measure loops perfectly when played as a loop in Sound Forge. If
you hear clicks or pops, make sure you use either the ‘Z’
key to snap your selection to the zero cross points, or use the
menu Options > Auto Snap to Zero (Ctrl+B). This will
ensure that all cuts are a zero crossings. Looping at the zero
crossing will help eliminate clicks or pops at the loop point.

Turn on the ACID Loop
Creation Tools toolbar (View > Toolbars... > ACID Loop
Creation Tools) to be able to see the BPM readout from your
selection. There are icons on this toolbar to
Shift Selection Right
which we will be using a lot in this procedure. Turn on the
Selection grid lines button from this toolbar to see the
beat grids. These vertical lines should line up fairly close to
your markers. You may try and select two or more measures if you
think they will stay on the beat. The object is to make your
selections just as large as the amount of time it takes the song
to drift off tempo, but no larger. If you Beatmap the song in
ACID first, this will give you a good indication of how soon
tempo drift will occur.

Once you are
happy that your selection loops seamlessly, Copy it to a new
wave file with Ctrl+C, Ctrl+E. This new file will
be used as the target to build the beatmapped song. Select
File > Save As on the new file and give the file a name.
Next, select the entire new wave and make a note of the duration
by writing it down. You will time-stretch all the other measures
to this duration.

Give the original sound
file the focus and press the Shift Selection Right button
on the ACID toolbar to advance the selection to the next
measure.

IMPORTANT:
From this point on, don’t touch the left selection point. If you
do, the song will have gaps a playback will be jumpy.
Play the new looped
section. If this new selection doesn’t loops seamlessly, adjust
the right hand selection point until it does. Do not at any time
adjust the left hand selection point. Doing so will interrupt
the flow of the song. Move the right selection point, if needed,
to make the measure loop seamlessly. Copy this selection to a
new wave with Ctrl+C, Ctrl+E.

This new wave is just
temporary. We are only using it as a scratch pad for doing the
time stretching. On this new wave select Process > Sony Time
Stretch.... In the Time Stretch dialog either change
Input format to Tempo (bpm) and enter the beats per
minute of the final song, or change the Final
Time to match the length of the first measure. All of the
subsequent measures will be adjusted to this time. Press OK to
time stretch.

Now copy and paste this
file to the end of the target file we are creating. Use
Ctrl+C to copy, give the new target file the focus, press
the ‘End’ key to be sure the cursor is positioned at the
end of the file, and finally press Ctrl+V to append the
new measure at the end of the file. Press Ctrl+S to save
the target file.

You can now delete the
temporary file of the last measure without saving it.
Repeat the steps of:
-
Advance
the selection
-
Adjust the right side of the selection to make a seamless
loop
-
Copy
the loop to a new temporary wave
-
Apply Sony Time-stretch to the temporary wave to match the
length of the first measure
-
Append the temporary wave to the new target beatmapped file
-
Delete the temporary wave
-
Go
To Step 1
Repeat until the entire file
is beatmapped. It’s very tedious, but it can be done. If you
don’t have Sound Forge you can use the Sound Forge Audio Studio.
It has all the features you need for this job.Happy Composing,

Johnny
“Roy” Rofrano |